01 / Tend
One patch at a time.
Plant for the season: spring radishes, summer tomatoes, autumn pumpkins, and winter wheat. Each season lasts thirty farm days. Hoe, plant a seed patch, then water; rain helps with the watering.
✦ A cozy farming game with fifty floors under the quarry
Little Loam is a farming game with a mine under the quarry. Grow what you like on the surface; when you want company, pin a card at the queue board, pick up a shield, a bow or a bell, and work through a set of ten floors with up to three other farmers.
Your farm
Hoe, plant, water, harvest. The wood and stone you gather is what Oren uses to mend your first relic, so the farming funds the adventuring from the first minute.
01 / Tend
Plant for the season: spring radishes, summer tomatoes, autumn pumpkins, and winter wheat. Each season lasts thirty farm days. Hoe, plant a seed patch, then water; rain helps with the watering.
02 / Enchant
Set the Moonlit Sprite Shrine down and its sprite soaks the beds around it. Moss charms add one more produce at the next harvest.
03 / Harvest
Most of the crop is ordinary. A few come up fey-touched — a golden radish among the plain ones — and the stand pays accordingly.
Captured in 0.10.0 · still in development
Under Sunstone Quarry
The five-set alpha is in development: fifty floors with distinct terrain, residents, and bosses. Every floor is generated on the server for your run. Clear the way to the stairs, mine the veins, and open the chests. Each set ends with a boss; defeat it to finish the run and unlock the next set, all the way down to the Sleeper.
Set one · Floors 1–10 · Mossy Shafts
Moss Slimes that split when you kill them, Rock Beetles you have to get behind, and Flittermice that fly straight past you to the healer. The only hazard is the dark. On floor ten the Foreman wakes up, a sleepy golem who hits whatever rang his bell.
Set two · Floors 11–20 · Crystal Galleries
Shardlings multiply if you leave them alone, Glowworms drag a slowing trail behind them, Crystal Moths blind whoever looks. Light hurts down here and dark helps. Floor twenty is the Chandelier, a swarm that has to be split rather than tanked.
Set three · Floors 21–30 · Flooded Halls
Tide Crabs pin you in place, Lantern Eels come up out of the water, Drip Slimes heal each other faster than one archer can cut through. This is the healer's set, and the Old Pump on floor thirty spends the whole fight making more of it.
Set four · Floors 31–40 · The Old Works
Clockwork Diggers charge, Steam Wisps burst, and the Foreman's Hounds lunge through the old machinery. Watch the warning before a gas pocket wakes. On floor forty, the Overseer turns the works against your party.
Set five · Floors 41–50 · The Deep
Root Walkers and Deep Moths share the dark with Echoes of your party's classes. Cracked ledges warn before dropping you elsewhere on the same floor. At the bottom, the Sleeper stirs: watch for roots and the widening pulse.
Bring back fossils and cave flowers, fill your bestiary, and earn a lantern color for each completed set page. A party defeat costs half your ore and gems, not your farm or account. That's a run consequence, not an alpha progress reset.
Three classes, parties of one to four
Tank · round shield and lantern-mace
Holds the pack, keeps the healer clear, and opens the way. Monsters chase whoever has the most threat, and the paladin's job is to make sure that's her.
Talents: Bastion, Lantern, Vanguard. Capstone at ten points is Sunrise, which makes Daybreak mend as well as stun.
Four buttons
Lantern Bash
Hit one target and taunt it.
Sun Guard
Raise the shield: half damage for four seconds, and everything nearby comes to you.
Bulwark Step
A short charge that shoves a pack back off the healer.
Daybreak Signature
The lantern flares: a circle that stuns for two seconds and lights a dark room.
The queue board takes your class and the deepest set you've opened. Friends can pin together, or go alone as a party of one — the floors are generated smaller to match.
The first shield, bow or bell comes out of a gallery under the quarry, cracked. Oren mends it for twelve wood and six stone. The next one costs the same, so you can play all three.
Lantern Oil lights a whole floor, Cave Salt keeps the packs off the next one, Lodestone shows the stairs, Warm Bread mends the party. All of it is gone when the run ends.
In-development alpha
Grow a seasonal farm and venture under the quarry. Check the published build details below and read the installation notes before you start; this is not the finished game.
We do not plan to wipe alpha progress. Your farm, account and friendships will carry forward through normal updates and launch.
Password recovery is unavailable during alpha. Keep your sign-in details safe; password-reset emails are not available.
Before you download: Alpha progress policy · Website & game privacy · Support & installation help
Find the Windows alpha and release devlogs on itch.io, and join the Little Loam Discord for community discussion and feedback.
Download links appear after the public release details are checked.
01 / Windows
Availability has not been checked.
Unsigned preview. Windows may warn about an unknown publisher. Only continue if you trust this build, and don't disable Windows security to install it.
Download for WindowsCompare this with your downloaded file to check integrity. A checksum is not publisher verification.
02 / macOS
Availability has not been checked.
Signed and notarized. Open the disk image, then drag Little Loam to Applications.
Download for macOSCompare this with your downloaded file to check integrity. A checksum is not publisher verification.
Mobile builds for iOS and Android come later. One account, and the farm syncs across every device.
Mailing list
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When signup opens: a confirmation email first, a little news now and then. Privacy details